-Find a reference image: it must be a humanoid with realistic proportions. It is ok to use characters that are not completely human (mythological beasts, aliens, fantasy creatures, etc), but he/she must have a strong connection to real human anatomy. It is important that this source has solid anatomy, perspective, material rendering, etc. Please email me your source image for approval.
-Create a turnaround drawing: draw projections of your character using orthographic lines. Measure and compare units such as heads and hands to establish the proper proportions. If your source image is such a foreshortened pose that you can’t draw accurate orthographic lines, use the constructive anatomy method to establish your model.
– Create the armature: Make sure that the armature has the final pose. It is a common mistake to make the armature in a neutral pose and then try to pose your character.
-Final sculpture should be at least 6 inches tall. Any technique is acceptable, but you will be graded in the accuracy of your reproduction, and anatomical information.
March 25, 2016 at 11:21 am
Here is a link to Bridgman’s Constructive anatomy:
http://www.scott-eaton.com/outgoing/books/George-Bridgman-Constructive-Anatomy.pdf